21. okt. 2013

Update on my Carriage!

Current personal project! (WIP)

My rococo style horse carriage!

I am currently Zbrushing all the detail to the base mesh I made in Maya. I have already done a few test bakes in Xnormal and it is coming out quite alright! So, I will sculpt the rest of this, the wheels, the ornaments, suitcases and interior and then I'll bake it out, and pop it on to a low poly model, which I yet have to finish.

My aim is to give the textures a World-of-Warcraft look, as the style and techniques used at Blizzard are always inspiring to me.


It has been a challenge getting the rococo look through, using mainly textures, to avoid modelling the rococo shapes, as it would increase the polycount.